#include "BasicShieldBonus.h"

#define BASIC_SHIELD_BONUS_IMAGE "./resources/img/objetos/basicShield_bonus.png"

BasicShieldBonus::BasicShieldBonus(int posX, int posY,Widget* panel)
:Bonus(BASIC_SHIELD,posX,posY,std::string(BASIC_SHIELD_BONUS_IMAGE),BONUS_DEFAULT_SHOW_TIME,panel){

}


BasicShieldBonus::~BasicShieldBonus(){}
